The Assassin’s Creed franchise has been around for over a decade, with the latest installment being released in October 2018. The games have always been set in the same time period, so it is no surprise that Ubisoft is producing another game in this series. However, fans are not happy about the lack of innovation and are calling for a new direction.
The next assassin’s creed game is the newest installment of Ubisoft’s popular franchise.
Ubisoft’s Assassin’s Creed brand has been a mainstay of the open world gaming industry over the past fifteen years or so, and it well earns its reputation as one of the most continuously enjoyable gaming series of the contemporary age. I thought it was about time we joined the bandwagon of rating this generally amazing series from worst to greatest, with twelve major titles and many offshoots in its repertory.
Despite the fact that I have played every Assassin’s Creed game, including the three side-scrolling Chronicles games (all in the year they were released), I have decided that only the twelve main entries should be considered for this ranking because they all had the same concepts and goals in mind from their developer. With that in mind, allow me to share my views on the overall rating of the series and see how they compare to what you think. Let’s get this party started.
Assassin’s Creed III is the 12th installment in the Assassin’s Creed series.
For many gamers and fans, I’m definitely off to a bad start by putting Assassin’s Creed III at the bottom of my list, but keep in mind that I’ve played most of the games in this series from the beginning. This game’s controls were a complete disaster at launch, since Ubisoft had recently “revolutionized” the series’ parkour system with the now-defunct “hold RT for upward movement and LT for downward movement” scheme.
Aside from the first hour or two, when you played a much more interesting and compelling character than any other in the game, the narrative seemed flat. If Ubisoft had held out on the big surprise in the first half of the game for the majority of the game, I believe it would have been a huge success. Instead, I was left disappointed after such high expectations for a fantastic setting like the American Revolution.
One particular following mission stands out in my memory as perhaps the worst I’ve ever played, with glitches and problems making some sections of it seem almost impossible to complete, as well as being a dull drag (at over twenty minutes long) even when it functioned properly.
Even after playing the remastered version a while ago, Assassin’s Creed III isn’t necessarily a terrible game; but, I wouldn’t call it a good one either.
6.4 out of 10 for Assassin’s Creed III
Unity (Assassin’s Creed) is the eleventh game in the Assassin’s Creed series.
The idea for Unity that Ubisoft had was amazing. Leading up to the game’s release, gaming press publications and websites were going wild trying to find out as much information as they could about it, since it seemed to be the first big step into a new generation of games. They were sorely mistaken.
In terms of gameplay mechanics, this game was much worse than Assassin’s Creed III, particularly in terms of cutscenes. Ubisoft isn’t renowned for its lifelike face animation, but this game seems to be modeled by a high school art project. At launch, there were plenty of game-breaking and game-altering bugs, and even a few good patches weren’t enough to wash the sour taste out of most gamers’ mouths.
The only thing that kept this game from being the worst in my opinion was a decent effort at cooperative play and a plot that hits emotional beats that the majority of the other games on this list miss.
6.7 out of 10 for Assassin’s Creed Unity
Assassin’s Creed Rogue is the tenth game in the Assassin’s Creed series.
This game was created to please Xbox 360 and Playstation 3 users during the platform changeover year, and it smells like it was underdeveloped. On theory, the notion of playing as a troubled and legendary Templar seems fantastic (and I hope they return this concept in the future), but it simply didn’t work for me.
To say the least, the Assassin’s Creed Unity tie-ins were intriguing, but virtually every other aspect of the narrative was a rehash of what we’d seen previously.
Assassin’s Creed Rogue was a great chance for Ubisoft to cement the series’ reputation in the seventh generation of gaming, but it ended up seeming like a major afterthought. If I’ve ever played a mediocre game, it’s Assassin’s Creed Rogue.
7.1/10 for Assassin’s Creed Rogue
Assassin’s Creed III
This is the one who began it all. Any gamer who has loaded up this 2007 classic in the past several years has undoubtedly thought to themselves, “Wow, this hasn’t aged well…”, as I did while preparing to write this piece. By today’s standards, the stealth mechanisms and world building that were praised in those days for their originality (and created an IP for Ubisoft that has sold millions of copies to this day) are embarrassingly basic and probably unenjoyable to anybody who isn’t jumping in for nostalgia’s sake.
When I first watched the first cinematic trailer for this game, I was just 15 years old, and when I eventually got my hands on it, I was totally captivated. Splinter Cell (Ubisoft’s other well-known stealth-based series) was a little too tough for me to really appreciate at the time, but Assassin’s Creed provided just enough of a challenge for my young adolescent mind that assassinating a target and then hiding in a haystack seemed thrilling.
Assassin’s Creed was a basic game that functioned, and that’s all it needed to be to be successful.
7.5 out of 10 for Assassin’s Creed.
Syndicate in Assassin’s Creed
Perhaps I shouldn’t have loved Assassin’s Creed Syndicate so much. It’s one of only two Assassin’s Creed games (the other being Assassin’s Creed Revelations) that I didn’t play during its first month or so because I believed critics who said the formula had become old and dull. I put off returning to this game until after I finished Origins, and I was pleasantly pleased.
Perhaps it was because I was coming off of Ubisoft’s much more RPG-focused Origins, or maybe it was because my expectations were already so low, but I found a lot to like about Ubisoft’s gritty story in foggy London town.
With a few changes here and there, the mechanics remained essentially the same as Black Flag and Unity, but the major addition was a grappling hook wire that made climbing structures a snap. In my opinion, the grappling hook rescued this game because, although climbing up the face of a structure or cliff was exciting ten years ago, now all we want to do is get up there. You don’t need to stare at the climbing animations for half of your entire playing time after you’ve seen them all, and this helpful feature took care of that while also giving the game a more steampunk feel.
Assassin’s Creed Syndicate is probably not as excellent as I give it credit for, but it filled a need for me when I wanted to play something a little more like the series’ beginnings.
7.6/10 for Assassin’s Creed Syndicate
Revelations of Assassin’s Creed
As a tide-over game coming prior to the release of the much more anticipated setting in the Revolutionary War of Assassin’s Creed III, Assassin’s Creed was a modest success. When contrasted to the previous two entries in the series, which are widely regarded as two of the greatest, it may also be characterized as a letdown.
This is, in part, why it occupies one of the classic “middle” positions on my list. There’s a lot to enjoy and a lot to hate, but it’s all the same in the end. Until the final two hours or so, the narrative is fairly forgettable. Fans who make it that far will be rewarded to some of the series’ greatest tie-in segments, as well as a set-up that is still paying off in the overall narrative today.
To be sure, Assassin’s Creed Revelations was entertaining, but I wouldn’t call it a fantastic game.
Assassin’s Creed Revelations has an 8.0 out of 10 rating.
Origins of the Assassin’s Creed
With just a little over two years between games, Assassin’s Creed Origins was the shortest gap in the series’ history. Ubisoft obviously thought that their model was becoming old and boring, so they chose to go back to the drawing board for a large part of their next game. This led in a slew of major modifications, ranging from scaling and climbing mechanisms to the type of game in which it really fits.
Assassin’s Creed Origins isn’t a full-fledged RPG by any means, but it was a major step in getting the franchise there. This game has a lot of RPG features, from armor with unique stats and set bonuses to more significant methods to earn experience points and even broader branching skill trees than we’d seen before.
Many fans of the franchise were outraged at this time since Ubisoft was going in a different path, but what succeeded in 2007 is no longer the norm of what games can be, and even creators grow bored of creating the same old game over and over again, even if their consumers love it.
Many of the new features in Origins piqued my interest, and I was eager to see what Ubisoft’s vision for the future of Assassin’s Creed was: a more immersive and player-choice-driven experience that nearly always leads to increased replayability and enjoyment.
Assassin’s Creed Origins’ narrative is the one thing that holds this game back in any manner for me. Although the implications of the beginning of the creed were amusing, the characters and overall narrative of the tale are forgettable and seem to have received little consideration. When your game’s greatest narrative gets told later in DLC, it’s never a good thing.
Fans will always be able to revisit cherished oldies, but I think Ubisoft made the right decision to move away from its copy and paste days.
8.8/10 for Assassin’s Creed Origins
Assassin’s Creed 4: Black Flag is the fifth game in the Assassin’s Creed series.
Assassin’s Creed 4: Black Flag was maybe the most needed and relevant installment in the series, delivering on most of the promises of its predecessor while also delivering an incredibly memorable and unique story that continues to haunt me to this day.
The new climbing and traversal system finally worked, and the ship combat established in AC III was taken to the next level, with some of the most memorable scenes taking place off your feet for the first time. On virtually every level, Black Flag was a joy to play, and even the more mundane chores like collectable hunting were done in such a manner that you felt driven to keep playing rather than wanting to go on.
Assassin’s Creed 4: Black Flag was a fantastic concept that was much better implemented.
Assassin’s Creed 4: Black Flag has a 9.0 out of 10 rating.
Assassin’s Creed IV: Black Flag Valhalla
Assassin’s Creed Valhalla comes in at number four for me after thorough analysis of the most current game in the franchise. In my opinion, it does many things better than its predecessor, but much of it comes off as “the same, but more of it.” This isn’t necessarily a negative thing, but it wasn’t enough for me to claim that it was better than what it was based on.
Valhalla features one of the finest beginning scenes of all of the series’ titles, but apart from a few intriguing “dream” sequences, it soon devolves into a very mediocre story. To be honest, around midway through the tale, I predicted what the ending would be, and I was almost entirely right.
The concept of selecting a route to achieve your ultimate objective from a narrative perspective was interesting, but not being able to influence the plot directly was more frustrating than pleasant.
Combat remained mostly unchanged, with a few minor tweaks to the previous games’ “right/left hand” system. The inclusion of two-handed shield fighting was as entertaining as the trailers suggested, but only for a brief while.
Assassin’s Creed Valhalla is just a hair away from becoming one of the greatest.
Valhalla: Assassin’s Creed: 9.2 out of 10
Assassin’s Creed Odyssey is the third game in the Assassin’s Creed series.
When I initially watched the E3 reveal video in 2018, I honestly did not anticipate Odyssey to be as amazing as it was. The two-year break between Syndicate (2015) and Origins (2017) was beneficial to the series’ general direction (depending on who you ask…), and I felt a comparable development period for its sequel would be appropriate.
But then Ubisoft released a video for a game that they promised would be almost twice as large in scope and size as Origins! I expected it to be hurried and unfinished, but I’ve never been happier to be proven incorrect, as Odyssey rapidly became one of my favorite games in the series and a difficult game to put down in general.
It’s obvious to me now that Ubisoft created Origins as a means to test the waters with its RPG features without getting too bogged down, with a sequel in mind if it succeeds. Whether you like or dislike the modifications made to the series in the previous three games, Odyssey is a fantastic game when seen through the perspective of what it was intended to be: a genuine RPG.
Assassin’s Creed Odyssey gave players control over the game for the first time, and it opened a lot of gamers’ eyes to the potential inside virtually every major IP they like playing.
Assassin’s Creed Odyssey has a 9.4 out of 10 rating.
Assassin’s Creed II is the second installment in the Assassin’s Creed franchise.
For many fans, Assassin’s Creed II is the game that comes to mind when they think of their favorite, and for good reason. It improved on almost every aspect of the iconic, original game. Assassin’s Creed II was not just a huge leap forward for the open world gaming fad, but for what a game could be as a whole, from Ezio’s gut-punching and thrilling narrative to the almost flawlessly balanced environment and gameplay.
Assassin’s Creed II is a game that must be played to be fully appreciated. It is one of the greatest films of its generation, as well as one of the best films of all time.
Assassin’s Creed II has a 9.6 out of 10 rating.
Assassin’s Creed Brotherhood is the first game in the Assassin’s Creed franchise.
Fans seem to be divided on whether Assassin’s Creed II or AC Brotherhood should be considered the greatest game in the series, but for me, the answer is clear: Brotherhood.
Assassin’s Creed Brotherhood is one of my all-time favorite games, expanding on Ezio’s history in a deeper and more fascinating manner while also adding many new in-game systems and features. Although the method of clearing the general map of enemy encampments and territory was completely new to this game, it shined brightly here and encouraged an attitude of “just one more…” that led to many late hours for me personally.
Assassin’s Creed Brotherhood, like its predecessor, is one of the greatest games you can get your hands on, and it’s almost as amazing now as it was 10 years ago. This gem of a game should not be overlooked!
Assassin’s Creed Brotherhood has a 9.7 out of 10 rating.
Frequently Asked Questions
How many Assassins Creed games are there?
There are 15 Assassins Creed games, as of November 2018.
What are the 12 main Assassins Creed games?
Assassins Creed I, II, III, IV, V, VI, Rogue, Syndicate, Unity, Syndicate 2, III 3 4 5 6 7 8 9 10 11 12
Which Assassins Creed is best?
The Assassins Creed games are very similar, so it is hard to say which one is better than the other.
- all assassin’s creed games in chronological order