The “where is xur destiny 2 today 2021” is a daily reset thread for Destiny 2. The thread will be posted every day with the most up to date information about when Xur will spawn in the game.
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Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little.
- Enemies have higher health and aren’t affected by harm.
Misc
- Aphelion’s Rest, Dreaming City, drops Legs in the legendary Lost Sector (PL 1320).
- Shields: Void, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx
- Chamber of Starlight, Dreaming City, Master Lost Sector (PL 1350) drops Helmet
- Shields: Solar & Void, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Hand Cannon Loader @ Ada-1: Increases the speed with which Hand Cannons may be reloaded.
- Precisely Charged @ Ada-1: Get many fast precision finishing strikes with Linear Fusion Rifles or Sniper Rifles to become Charged with Light.
- Banshee-44 Targeting Adjuster: This weapon improves target acquisition.
- Radar Booster (Banshee-44): Increases the range at which radar detects opponents by a little amount.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Glacial Starwort & 50000 Glimmer)
Offerings from the Gunsmith
Name |
Type |
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Berenger’s Reminiscences |
Launcher for Heavy Grenades |
Hard Launch / Limited Launch |
Sticky Grenades / Augmented Drum |
Underdog |
Rampage |
Promises that aren’t kept |
Auto Rifle (Primary) |
Polygonal Rifling / Corkscrew Rifling |
Light Magwell / Flared Magwell |
Detector of Threats |
Swashbuckler |
Shadow Casting |
Sniper Rifle (Primary) |
ATC Rex / ATA Scout |
Alloy Magazine / Tactical Magazine |
Rapid Hit |
Changing the Target |
The Beast’s Nature |
Hand Cannon with Energy |
HitMark HCS / SteadyHand HCS |
Flared Magwell / Appended Mag |
Sights in a Flash |
Rangefinder |
The Quantity |
Auto Rifle with Energy |
Hammer-Forged Rifling / Arrowhead Brake |
Ricochet Rounds / Appended Mag |
Field Preparation |
Wellspring |
Interdict Memory |
Launcher for Heavy Grenades |
Countermass / Volatile Launch |
Alloy Casing / Spike Grenades |
Quickdraw |
Breakthrough Disruption |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Baryon Bough)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
- Glacial Starwort for Sale (5 for 1 Legendary Shards)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
Bounties
Osiris Trials Promoter, Saint-14
Name |
Description |
Requirement |
Reward |
Illuminati |
In Trials of Osiris, use your Super to beat opponents as a fireteam. |
5 Super |
XP+ |
Brigade of Automobile Firefighters |
In Trials of Osiris, beat opponents with Auto Rifle finishing blows as a fireteam. |
20 Rifle Automatic |
XP+ |
Make the House Shine |
In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. |
Launcher for 15 Grenades |
XP+ |
Slow Burn |
In Trials of Osiris, beat opponents with Solar weapon final blows as a fireteam. |
Solar weapon #20 |
XP+ |
House of Light, Splicer Servitor
Name |
Description |
Requirement |
Reward |
Burst of the Splicer |
Pulse Rifles are used to take out targets. Override warriors and Guardians who have been vanquished are valued more. |
Rifle with 30 Pulses |
XP+ |
Slam of the Splicer |
Melee abilities are used to defeat opponents. Override warriors and Guardians who have been vanquished are valued more. |
20 Melee |
XP+ |
Deletion in Large Numbers |
Defeat fighters quickly in Override. |
Five combatants were quickly defeated. |
XP+ |
Vex Vex Vex Vex Vex Vex Vex Vex Vex Vex V |
Defeat the formidable Vex. Those in Override have a higher value. |
The 20 Most Powerful Vex |
XP+ |
Vanguard Commander Zavala
Name |
Description |
Requirement |
Reward |
Hand Grenades and Horseshoes |
Use grenades to take out your foes. |
Grenade 20 |
XP+ |
From the center of town |
With your Super, defeat numerous opponents at once. |
Multikills: 2 |
XP+ |
Optimal Energy |
Use any Fusion Rifle to take down foes. |
Fusion Rifle (10) |
XP+ |
Bring the Light to Them |
In a single attack, defeat foes with your Super. |
5 Super |
XP+ |
Crucible, Lord Shaxx
Name |
Description |
Requirement |
Reward |
Coordination of Fires |
Assist or be aided by one or more teammates to defeat opponents. |
Five opponents were defeated. |
XP+ |
High-intensity |
Use any Energy weapon to defeat your opponents. |
Energy weapon #5 |
XP+ |
Power Up |
Heavy munitions must be collected or recovered. |
1 pound of heavy ammunition |
XP+ |
Take Advantage of the Situation |
While holding Zone Advantage, beat opponents while in Control. |
The Advantage of Three Zones |
XP+ |
Gambit, The Drifter
Name |
Description |
Requirement |
Reward |
Blockade |
In Gambit, send a small, medium, and giant Blocker. |
1 pair of small blockers, 1 pair of medium blockers, and 1 pair of large blockers |
XP+ |
A Handful of Motes |
Bank Motes are used in Gambit games. |
Banked a total of 25 motes |
XP+ |
Set them up in a row. |
In Gambit, defeat opposing Guardians as a fireteam. |
5 defenders |
XP+ |
This Isn’t Your Mother’s Combat Drill |
In Gambit, you must defeat your opponents. |
Fifty combatants |
XP+ |
Europa, Variks
Name |
Description |
Requirement |
Reward |
Falling Apart |
Defeat the Fallen in the continent of Europa. |
25 Fallen |
XP+ |
Exasperating Accuracy |
Defeat Vex with precise finishing strikes on Europa. |
20 Vex |
XP+ |
Quick Sketch |
In Europa Lost Sectors, vanquish adversaries with accurate last strikes with a Hand Cannon. |
25-pounder cannon |
XP+ |
Eliksni’s friend |
In Asterion Abyss, complete patrols. |
3 Patrols |
XP+ |
Gunsmith Banshee-44
Name |
Description |
Requirement |
Reward |
Calibration of Scout Rifles |
Scout Rifles should be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn additional advancement. |
Scout Rifle (100 rounds) |
Enhancement Core & XP+ & 2 Mod Components |
Calibration of Fusion Rifles |
Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets. |
Fusion Rifle (100) |
Enhancement Core & XP+ & 2 Mod Components |
Calibration of Rocket Launchers |
Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated. |
Rocket Launcher (100) |
Enhancement Core & XP+ & 2 Mod Components |
Calibration of the Sun |
Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement. |
Weapon with 100 solar rays |
Enhancement Core & XP+ & 2 Mod Components |
Moon, Eris Morn
Name |
Description |
Requirement |
Reward |
My Dear Ghost, filamentary |
Collect Helium Filaments from the Moon’s resource nodes. |
5 Resources |
5 Helium Filaments & XP+ |
Auto-death mode |
Rapidly defeat enemies in groups of two or more with an Auto Rifle. |
15 Defeated quickly |
5 Helium Filaments & XP+ |
Deathdealer who hasn’t been harmed |
Destroy fighters in streaks of three or more with any Power weapon, without taking damage in between. |
10 Defeats in a row |
5 Helium Filaments & XP+ |
Finishing Ritualistic |
To beat Hive on the Moon, use finishers. |
7th Place Finisher |
5 Helium Filaments & XP+ |
Moon’s Enchantment Lectern
Name |
Description |
Requirement |
Reward |
Shock Treatment |
Arc damage is used to defeat enemies in Nightmare Hunts. |
20 Arc |
1 Phantasmal Fragment & XP+ |
There’s Nothing to Worry About |
Using Void damage, defeat warriors in Nightmare Hunts. |
20 Void |
1 Phantasmal Fragment & XP+ |
Once Upon a Time |
Dispel the Nightmare inside the Lost Sector K1 Crew Quarters. |
Three Nightmares |
1 Phantasmal Fragment & XP+ |
The Centaur’s Curse |
On Nessus, defeat Nightmares in Lost Sectors. |
Eight Nightmares |
1 Phantasmal Fragment & XP+ |
Tangled Shore, Spider
Name |
Description |
Requirement |
Reward |
The Great Equalizer is a powerful tool for bringing people together. |
Fallen in Thieves’ Landing has been defeated. |
35 Fallen have been vanquished. |
Etheric Spiral No. 5 |
Sharpshooter |
On the Tangled Shore, get 25 precise final blows. |
25 kills with pinpoint accuracy |
Etheric Spiral No. 5 |
Extremely visible |
On the Tangled Shore, get Super kills. |
20 kills in a row |
Etheric Spiral No. 5 |
Getting Lost in the Gulch |
On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch. |
1 |
Etheric Spiral No. 5 |
EDZ Devrim Kay
Name |
Description |
Requirement |
Reward |
Deadeye |
In the EDZ, get precise kills. |
10 EDZ kills with pinpoint accuracy |
10 Dusklight Shard & XP+ |
Exterminator |
In the EDZ, defeat Fallen. |
30 Fallen have been vanquished. |
10 Dusklight Shard & XP+ |
Feel the Void |
In the EDZ, defeat foes using Void damage. |
30 kills by the Void |
10 Dusklight Shard & XP+ |
Cosmodrome, Shaw Han
Name |
Description |
Requirement |
Reward |
Controlling the Crowds |
Defeat opponents across the Cosmodrome. |
Fifty combatants |
Spinmetal Leaves & XP+ |
Grace’s perspective |
Fallen must be defeated anyplace in the Cosmodrome. They may be found in a variety of places, including The Steppes and Mothyards. |
20 Fallen |
Spinmetal Leaves & XP+ |
Practice on a specific goal |
Using precise damage, defeat opponents throughout the Cosmodrome. |
20 Accuracy |
Spinmetal Leaves & XP+ |
Thrilling Moments |
The Cosmodrome hosts a variety of public activities. The biggest progress is made by heroic public occurrences. |
6 public gatherings |
Spinmetal Leaves & XP+ |
Unrest in the Public Square |
The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. |
3 public gatherings |
Glimmer & XP++ |
The Entire Spectrum |
Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. |
25 Solar, 25 Arc, and 25 Void |
Glimmer & XP++ |
Nessus is a failsafe system.
Name |
Description |
Requirement |
Reward |
Super Fantastic |
While on Nessus, defeat numerous opponents with a single Super. |
3 kills in a row |
10 Microphasic Datalattice & XP+ |
A Shot to the Heart |
On Nessus, get sniper kills. |
a total of 15 sniper kills |
10 Microphasic Datalattice & XP+ |
Electrified |
On Nessus, get Arc kills. |
30 kills in the Arc |
10 Microphasic Datalattice & XP+ |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
- [D2] [2021-11-11] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Arc Singe: Arc damage from all sources rises somewhat. Final Stasis Blows Give Melee and Grenade Energy: Stasis final blows grant melee and grenade energy. Solar subclasses get a lot of it, whereas other subclasses get a little. When you are struck by a melee assault, you will be slowed. Aphelion’s Rest, Dreaming City, drops Arms… Misc Legendary Lost Sector (PL 1320): Aphelion’s Rest, Dreaming City, drops Arms…
- [2021-02-11] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. Enemy melee strikes are substantially more strong, and radar is disabled during the blackout. Miscellaneous Legendary Lost Sector (PL 1250): Europa, Concealed Void, drops Veles Labyrinth, Cosmodrome, Drops: Helmet Master Lost Sector (PL 1280) Chest…
- [2021-03-11] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills inflict greater damage and recharge significantly quicker with a brawler. Enemies have higher health and aren’t affected by harm. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. …
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-11-22]”
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Hey guys, I’m here with a new reset thread. This time it’s the [D2] Daily Reset Thread [2021-11-22]. The “where is xur march 2 2021” is a question that has been asked many times before and will continue to be asked in the future.
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